Hi! I am Loïc Dautry, and I'm a french junior 3D animator.
Adept of self-learning, I'm willing to always improve my skills and working capacities in 3D animation. Convinced that sharing knowledge and critiques is the key to improvement.
I wish to be in an environment full of passionate and talented people I can work with, learn from and get inspired by. Acquiring experience among other talented people, push my craft further and realize finer animations with unique characters personalities.
I am focused on 3D animation, but I also have skills in other 3D areas, like modeling, rigging, skinning, UV unwrapping, shading, rendering, ...
I can draw, may it be little thumbnails to plan my animations, or some storyboard and sketches, as a picture is worth a thousand words.
I sometimes make some scripts or addons, essentially bat script files and python, I usually share everything I do on GitHub so that other can use them or even enhance them.
I'm a good learner, there isn't a day where I don't try to push something above my current limit and I love that.
• Animation of 3D low poly characters within the technical limitations of a VR mobile video game.
• Creation of a teaser for said games. I handled the scenario, storyboard, animation of 4 full characters, and render in Unreal Engine 4.
• Also help the team by modeling some simple models, rigging, as well as exchanging feedback across the production line and proposing ideas for new content and enhancements.