Loïc DAUTRY
Loïc DAUTRY
Junior 3D Animator
Strasbourg, France

About

Hi! I am Loïc Dautry, and I'm a french junior 3D animator.

Adept of self-learning, I'm willing to always improve my skills and working capacities in 3D animation. Convinced that sharing knowledge and critiques is the key to improvement.
I wish to be in an environment full of passionate and talented people I can work with, learn from and get inspired by. Acquiring experience among other talented people, push my craft further and realize finer animations with unique characters personalities.

I am focused on 3D animation, but I also have skills in other 3D areas, like modeling, rigging, skinning, UV unwrapping, shading, rendering, ...
I can draw, may it be little thumbnails to plan my animations, or some storyboard and sketches, as a picture is worth a thousand words.
I sometimes make some scripts or addons, essentially bat script files and python, I usually share everything I do on GitHub so that other can use them or even enhance them.
I'm a good learner, there isn't a day where I don't try to push something above my current limit and I love that.

Resume PDF

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Skills

3D AnimationRigging3D ModelingRenderingDigital PaintingDigital SculptingLightingTexturingPizza bakingPython Scripting

Software proficiency

Maya
Maya
3ds Max
3ds Max
Blender
Blender
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
After Effects
After Effects
Krita
Krita
Python
Python

Reel

Experience

  • Junior 3D Character Animator at Blakmill
    Strasbourg, France
    October 2018 - June 2019

    • Animation of 3D low poly characters within the technical limitations of a VR mobile video game.

    • Creation of a teaser for said games. I handled the scenario, storyboard, animation of 4 full characters, and render in Unreal Engine 4.

    • Also help the team by modeling some simple models, rigging, as well as exchanging feedback across the production line and proposing ideas for new content and enhancements.