3D character animator, Graduating at the Gobelins School in 2021.
I like to animate things that move on a screen and provoke a smile to people watching.
I'm an adept of self-learning and constant improvement, always eager to learn from other people, give them all the support I can, and constantly stay on the track to improve and learn new tools and technologies or techniques.
I have some base knowledge of other areas like modeling, rigging, scripting and drawing; giving me flexibility in my work and easing communication with the rest of the team.
I like casual talks and hangouts with friends, cooking good stuff, video games solo or with friends, anime, music that makes my brain smile.
Specialization in the animation of 3D characters in one of the world's best animation school, trained by active professionals from the industry in an international class.
Animate 3D low poly characters for several private VR mobile video games and their associated advertising content.
Co-responsible for the good atmosphere on the forums and the emulation the community, in charge of the "3D Graphics" section.