Student of 3D character animation at the Gobelins School, graduating in 2021.
Looking for traineeship or job opportunities from July 2021 as a 3D animator in the fields of animated series / movies and video games.
Qualified in 3D keyframe animation for characters. Comfortable on Maya, 3DS Max and Blender. I'm an adept of self-learning and constant improvement, always eager to improve and learn new tools and technologies or techniques.
I have some base knowledge of other areas like modeling, rigging, scripting and drawing; giving me flexibility in my work and easing communication with the rest of the pipeline.
At the service of the French governmental agency for employment, responsible for welcoming job seekers alongside the reception staff, and helping them to use computer equipment in order to manage their personal space and carry out frequent procedures.
• Animate 3D low poly characters under the limitations of virtual reality mobile video games.
• Making of a teaser for a video game: scenario, storyboard, animation of four characters, level design and render in Unreal Engine 4
• Backing up the team with props modeling, rigging, skinning.
• Communicate with the team, proposing new content and solutions for bugs & enhancements.